Here it is again, my weekend report and some updates on my school assignments. This week I’ve added a hangar to my project in order to put some lights in the scene that will reflect from the surface of the ship. Then I continued to practice with the particle system in Maya, there are so many fun attributes to play with. Enjoy 🙂

View from the far end of the hangar

View from the far end of the hangar

The wireframe of the hangar

The wireframe of the hangar

The regular UV-check

The regular UV-check

Same hangar without the ship

Same hangar without the ship

Afterburner effect for my ship Arclight, created from a particle system in Maya

Afterburner effect for my ship Arclight, created from a particle system in Maya

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